GamesJam Review
Creating The Classroom: We started the creation process by getting accurate measurements of the room and making a rough top-down sketch to help visualize what we needed to create. We then looked around the classroom and took some more in-depth measurement of things like doorways, windows, and working out the angle and height of the ceiling. Once we had gotten these measurements, Ethan began to Grey Box the room in Unreal to create a base shape and size for us to work in. I then looked around the room for things that would need to be 3D Modelled and decided to start with making a keyboard. I started by measuring the keyboard and created a cuboid in these dimensions to be my base shape to build on. I then measured the size of the area that the keys are actually located, how far apart the rows are and the size of the keys themselves. From this information, I created an area for the keys to be created. I took some more detailed measurements, as the keyboards have quite vis...